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Game Design

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About me

My name is Erick F. Reyes and I am a
Game Designer & UI Software Engineer
residing in the Seattle area. I have
been professionally designing and
testing software & games since 2008
in companies such as Bungie, Flying Lab
Software, Concur and Microsoft.

In depth, I am a creative and visual
thinker with a deep tech background.
This allows me to visualize concepts
from the general to the tech-deep specific,
analyzing features from all angles.
This comes quite handy when dealing with
problems: figuring out how to create and
design software and features under certain
constraints, defining milestones and
schedules, finding/fixing bugs and code,
math, or any other problem using any
tools at hand.

In my spare time I love to play games,
drink wine, read books and play any
musical instrument within reach.

    View Erick F. Reyes' profile on LinkedIn

A UI that copies Windows XP's UI?
Of course there are better UIs, but Windows'
is easily recognized. I chose to follow the
paradigm to get your attention.

Last Update: 07/21/2013